"This particular section of code is complex so it took quite some effort and time to grasp what it did," he said. The community initially thought the files were remnants of some abandoned code, but Wildenborg went futher to try to figure out how the animations may have been used in the game. ![]() Shortly after the game's original launch on PlayStation 2 in the fall of 2004, Wildenborg and the Grand Theft Auto modding community began to examine the files on the disc so they could "be prepared for the PC version." They found "several animation files" with names referring to sex acts, including "sex," "kissing," "SNM" and "blowjobz." One modder eventually developed a utility to allow people to view the animations with stick figure models. "From my point of view, I think there is no reason why shouldn't have been included," said Patrick Wildenborg, the software engineer who discovered and published as a mod the "Hot Coffee" content in Grand Theft Auto: San Andreas, in an interview with Eurogamer.
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